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Downed System

From Joyful's Civilization
Revision as of 22:29, 16 October 2025 by Admin (talk | contribs) (Created page with "Because of the increased consequences of death, we've also added a Downed But Not Out (DBNO) system. When a player's health hits 0, instead of immediately dying, they get "downed" with a chance to be revived. When a player is downed, they have 60s before they die for good. Another player can revive them by right clicking on the downed player to open a GUI, then clicking the "revive" button. It takes 5 seconds to revive a player. You cannot move or look around while reviv...")
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Because of the increased consequences of death, we've also added a Downed But Not Out (DBNO) system. When a player's health hits 0, instead of immediately dying, they get "downed" with a chance to be revived. When a player is downed, they have 60s before they die for good. Another player can revive them by right clicking on the downed player to open a GUI, then clicking the "revive" button. It takes 5 seconds to revive a player. You cannot move or look around while reviving a downed player. You can cancel the revive by crouching. When a player starts reviving a downed player, the death timer pauses. If a player leaves the game while downed, they will instantly die.