Revive System: Difference between revisions
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Players can be brought back into the experiment after dying if a player in the game makes a sacrifice of food. This is done via an item called: Cornucopias. This system gives an advantage to established societies by allowing them to bring players back from being dead. This gives established communities an advantage over smaller groups of raiders. Since cornucopias require crops from every biome and are very important, this system lays the groundwork for a real international trade. We recommend that communities maintain control over their entire biome, or atleast enter into agreements to conduct trade as an entire biome in the case of multiple groups in the same biome, in order to maintain their leverage on trade and to be able to take part in the trade between different societies. | Players can be brought back into the experiment after dying if a player in the game makes a sacrifice of food. This is done via an item called: Cornucopias. This system gives an advantage to established societies by allowing them to bring players back from being dead. This gives established communities an advantage over smaller groups of raiders. Since cornucopias require [[List of Crop Biomes|crops from every biome]] and are very important, this system lays the groundwork for a real international trade. We recommend that communities maintain control over their entire biome, or atleast enter into agreements to conduct trade as an entire biome in the case of multiple groups in the same biome, in order to maintain their leverage on trade and to be able to take part in the trade between different societies. | ||
Because bringing players back is very expensive, we warn all players to pay attention to their surroundings and play cautiously. DO NOT trust everybody you come across, pay attention to the death broadcasts in chat and take note of the names of frequent killers. The more organized and aware your group is, the better the chance is that you will survive. | |||
== Cornucopias == | == Cornucopias == | ||
In order to bring another player back you need | [[File:Cornucopia.png|thumb|100px]] | ||
In order to bring another player back you need 32 Cornucopias. | |||
(This is only true for the test server. In the real event this number will increase with each revive). Cornucopias require one of every crop type, which includes: wheat, potatoes, carrots, beetroots, sweet berries, melon slice, sugar, pumpkin, and a bowl. This recipe is shapeless. | |||
[[File:Cornucopia_Recipe.png|centre|Frame|300px||Recipe for Conucopias]] | |||
== How to bring a player back == | == How to bring a player back == | ||
Once you have 64 Cornucopias in your | Once you have 64 Cornucopias, put them in your main hand and use the /revive command. | ||
<code>/revive [username]</code> | <code>/revive [username]</code> | ||
Replace [username] with the name of the player you want to revive. The command will check that username against all the players on the ban-list, so if you mistype the player’s name the command will not run. Once you run the command with a valid player’s username, the cornucopias will be removed from your inventory and the player will be unbanned. | Replace [username] with the name of the player you want to revive. The command will check that username against all the players on the ban-list (except for people banned for cheating), so if you mistype the player’s name the command will not run. Once you run the command with a valid player’s username, the cornucopias will be removed from your inventory and the player will be unbanned. | ||
Latest revision as of 22:27, 16 October 2025
Players can be brought back into the experiment after dying if a player in the game makes a sacrifice of food. This is done via an item called: Cornucopias. This system gives an advantage to established societies by allowing them to bring players back from being dead. This gives established communities an advantage over smaller groups of raiders. Since cornucopias require crops from every biome and are very important, this system lays the groundwork for a real international trade. We recommend that communities maintain control over their entire biome, or atleast enter into agreements to conduct trade as an entire biome in the case of multiple groups in the same biome, in order to maintain their leverage on trade and to be able to take part in the trade between different societies.
Because bringing players back is very expensive, we warn all players to pay attention to their surroundings and play cautiously. DO NOT trust everybody you come across, pay attention to the death broadcasts in chat and take note of the names of frequent killers. The more organized and aware your group is, the better the chance is that you will survive.
Cornucopias

In order to bring another player back you need 32 Cornucopias. (This is only true for the test server. In the real event this number will increase with each revive). Cornucopias require one of every crop type, which includes: wheat, potatoes, carrots, beetroots, sweet berries, melon slice, sugar, pumpkin, and a bowl. This recipe is shapeless.

How to bring a player back
Once you have 64 Cornucopias, put them in your main hand and use the /revive command.
/revive [username]
Replace [username] with the name of the player you want to revive. The command will check that username against all the players on the ban-list (except for people banned for cheating), so if you mistype the player’s name the command will not run. Once you run the command with a valid player’s username, the cornucopias will be removed from your inventory and the player will be unbanned.