Copper Anvil: Difference between revisions
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Created page with "A Copper Anvil is the first of 3 tiers of anvil. It allows players to make bronze, which is required to mine iron. The crafting recipe for a Copper Anvil is the same as a vanilla anvil, but with Copper. thumb <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> <br> == Durability == Anvils have durability just like in vanilla. This means that anvils will have to be remade/repaired as players are using the anvils to make alloys. This increases the..." |
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[[File:Copper Anvil.png|thumb|3 Copper Blocks, 4 Copper Ingots]] | |||
A Copper Anvil is the first of 3 tiers of anvil. It allows players to make bronze, which is required to mine iron. The crafting recipe for a Copper Anvil is the same as a vanilla anvil, but with Copper. | A Copper Anvil is the first of 3 tiers of anvil. It allows players to make bronze, which is required to mine iron. The crafting recipe for a Copper Anvil is the same as a vanilla anvil, but with Copper. | ||
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== Durability == | == Durability == | ||
Anvils have durability just like in vanilla. This means that anvils will have to be remade/repaired as players are using the anvils to make alloys. This increases the effective material input of tools/weapons/armor without directly increasing the inputs in the crafting recipe's themselves. | Anvils have durability just like in vanilla. This means that anvils will have to be remade/repaired as players are using the anvils to make alloys. This increases the effective material input of tools/weapons/armor without directly increasing the inputs in the crafting recipe's themselves. | ||
Revision as of 22:53, 1 October 2025

A Copper Anvil is the first of 3 tiers of anvil. It allows players to make bronze, which is required to mine iron. The crafting recipe for a Copper Anvil is the same as a vanilla anvil, but with Copper.
Durability
Anvils have durability just like in vanilla. This means that anvils will have to be remade/repaired as players are using the anvils to make alloys. This increases the effective material input of tools/weapons/armor without directly increasing the inputs in the crafting recipe's themselves.