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Stamina

From Joyful's Civilization
Revision as of 23:36, 30 October 2025 by Flesh (talk | contribs) (Added Stamina Bar image)

Stamina

The stamina bar replaces the experience bar. Most actions cost stamina, with the exception of a few things like sprinting, jumping, and crafting.

The Stamina Bar replaces the experience bar

Doing stamina-costing actions above/below sea level will cost increasing amounts of stamina and once the stamina bar runs out, actions eat into your hunger bar instead.

Stamina is effectively a buffer for your hunger bar, and waiting for it to regenerate can be substituted by using your hunger bar and restoring it with food, making food a valuable resource for performing many actions in a short period of time.

Players have a maximum stamina of 100, regenerating 0.5 stamina a second. There is no way to increase this regeneration.

Some examples of common stamina costs

Action Cost
Breaking stone 3
Placing wooden planks 1
Hitting an entity 10

Some blocks have greatly increased stamina costs to place and mine. These blocks are intended for use in defensive structures, allowing players to prevent their structures from being easily attacked/griefed:

Blocks Break Cost Place Cost
Obsidian 50 20
Bricks 50 20
Mud bricks 50 20
Smooth stone 50 20