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Anvil Tiers: Difference between revisions

From Joyful's Civilization
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m Added Enchant List
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Enchanting is no longer randomised. Instead there is one specific enchantment per type of equipment.
Enchanting is no longer randomised. Instead there is one specific enchantment per type of equipment.
For example, combining an iron sword with an iron ingot gives the iron sword sharpness I. Enchanted items can still be combined to achieve higher levels of an enchantment using the anvil as normal.
For example, combining an iron sword with an iron ingot gives the iron sword sharpness I. Enchanted items can still be combined to achieve higher levels of an enchantment using the anvil as normal.
{| class="wikitable"
! Item Type !! Enchantment
|-
| Sword || Sharpness
|-
| Pickaxe, Axe, Shovel, Hoe || Efficiency
|-
| Armour || Protection
|-
| Crossbow || Piercing
|}

Revision as of 19:37, 29 October 2025

Anvils

Anvil Progression

Anvils are now required to progress through the different items tiers. The first tier of anvil that can be crafted is the copper anvil, which can create bronze ingots and iron-plated armor. Copper anvils can be upgraded into the second tier, iron anvils, which can be used to create steel ingots. Iron anvils can be upgraded into the third tier, diamond anvils, which can then be used to enchant items by combining them with their material components.

Enchanting

Enchanting is no longer randomised. Instead there is one specific enchantment per type of equipment. For example, combining an iron sword with an iron ingot gives the iron sword sharpness I. Enchanted items can still be combined to achieve higher levels of an enchantment using the anvil as normal.

Item Type Enchantment
Sword Sharpness
Pickaxe, Axe, Shovel, Hoe Efficiency
Armour Protection
Crossbow Piercing